Difference between revisions of "Ownage"

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== Primary Attributes ==
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Physical:
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* Strength
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* Endurance
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Mobility:
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* Agility
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* Reflexes?
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Mental:
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* Psyche
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* ?
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Spiritual:
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* Spirit.
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'''Spirit''' is the hardest attribute to raise, but also one of the most potent. It represents the power of an individual's soul, intangible but very real.
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* Each point of Spirit costs the square of the number it's bein raised to in xp. It costs 1 xp to have 1 Spirit, an additional 4 (for a total of 5) to raise it to 2, an additional 9 (for a total of 14) to raise it to 3, and so forth.
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* No other attribute may be more than double your Spirit.
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* You may not have more Aspects than your Spirit.
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=== Raising Attributes ===
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| 10 || 19 || 100
 
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Revision as of 02:14, 26 October 2006

Primary Attributes

Physical:

* Strength
* Endurance

Mobility:

* Agility
* Reflexes?

Mental:

* Psyche
* ?

Spiritual:

* Spirit.

Spirit is the hardest attribute to raise, but also one of the most potent. It represents the power of an individual's soul, intangible but very real.

* Each point of Spirit costs the square of the number it's bein raised to in xp. It costs 1 xp to have 1 Spirit, an additional 4 (for a total of 5) to raise it to 2, an additional 9 (for a total of 14) to raise it to 3, and so forth. 
* No other attribute may be more than double your Spirit.
* You may not have more Aspects than your Spirit.

Raising Attributes

Attribute Level Exp Cost Total Exp Cost
1 1 1
2 3 4
3 5 9
4 7 16
5 9 25
6 11 36
7 13 49
8 15 64
9 17 81
10 19 100


Spirit Level Exp Cost Total Exp Cost
1 1 1
2 4 5
3 9 14
4 16 30
5 25 55
6 36 91
7 49 140
8 64 204
9 81 285
10 100 385