Difference between revisions of "Aspects (Ownage)"

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YAY I OWN
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[[Aspects Old (Ownage)]]
  
'''Aspects''' are facets of one's power, the most easily quantified expression of a soul's strength. These represent the most defining part of an awakened being's abilities, the elements which separate two otherwise similar individuals. Although two beings may be of nearly identical power, their abilities can vary greatly.
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=== System A ===
  
In terms of gameplay, aspects are chosen. Each entry is a distinct aspect; you may not acquire a single aspect more than once, unless it explicity states otherwise. Your total number of aspects may never exceed your Spirit score.
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Aspects gained by spending XP, limited by Anima. Every time you take one it modifies your colors (ex. +2 Red, or +4 Blue -3 Purple). Will have both min and max requirements.
  
Aspects are divided into categories (for convenience, mostly) and tiers. Tiers represent the potency of aspects in relationship to each other. A tier 1 aspect is basic, bordering on the mundane for awakened beings--tier 6 is as high as most individuals will ever get. Tiers 7 through 10 represent immense power and mastery of a specific form of ability. There are minimum Spirit requirements to select aspects from specific tiers; weaker souls simply cannot grow past certain points.
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=== System B ===
{| Border="1"
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Points limited by Anima, aspects gained by spending XP--either limited by Anima, or pretty expensive. Aspects have min and max requirements, but do not modify your points.
|-
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<Br><Br><Br>
| Aspect Tier || Minimum Spirit
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A thought: What happens if something happens "Max Red: 2" and then you later move your Red up to 3? What happens if more points become pointless?
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| 1 || 1
 
|-
 
| 2 || 2
 
|-
 
| 3 || 4
 
|-
 
| 4 || 6
 
|-
 
| 5 || 8
 
|-
 
| 6 || 10
 
|-
 
| 7 || 12
 
|-
 
| 8 || 14
 
|-
 
| 9 || 16
 
|-
 
| 10 || 18
 
|}
 
  
= Physical =
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=== Outline ===
  
== Tier 1 ==
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Red: [Fire]
<u>'''Name'''</u><br>
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Orange: Aura Manifestation
Blurb.<br>
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Yellow: [Earth]
Ability goes here, I guess?<br>
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Green: Support/Healing [Wood]
'''Requirements:'''<br>
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Blue: Probability [Water]
'''Modifiers:'''<br>
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Purple: Transmutation
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Cyan: Psychic [Air]
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Black: General/Soul (Independence)
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White: General/Soul (Transcendence)
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Categories:
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Aura Manifestation (None)

Latest revision as of 02:36, 23 June 2007

Aspects Old (Ownage)

System A

Aspects gained by spending XP, limited by Anima. Every time you take one it modifies your colors (ex. +2 Red, or +4 Blue -3 Purple). Will have both min and max requirements.

System B

Points limited by Anima, aspects gained by spending XP--either limited by Anima, or pretty expensive. Aspects have min and max requirements, but do not modify your points.


A thought: What happens if something happens "Max Red: 2" and then you later move your Red up to 3? What happens if more points become pointless?

Outline

Red: [Fire] Orange: Aura Manifestation Yellow: [Earth] Green: Support/Healing [Wood] Blue: Probability [Water] Purple: Transmutation Cyan: Psychic [Air] Black: General/Soul (Independence) White: General/Soul (Transcendence)

Categories:

Aura Manifestation (None)