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Line 288: |
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| <u>Agility</u><br> | | <u>Agility</u><br> |
− | Roll (Default): 0<br> | + | Roll (Default): 1<br> |
| Keep (Default): 1<br> | | Keep (Default): 1<br> |
− | Roll (Buy): 6<br> | + | Roll (Buy): 5<br> |
| Keep (Buy): 2<br> | | Keep (Buy): 2<br> |
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Line 318: |
Line 318: |
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| <u>Awareness</u><br> | | <u>Awareness</u><br> |
− | Roll (Default): 5<br> | + | Roll (Default): 4<br> |
| Keep (Default): 0<br> | | Keep (Default): 0<br> |
− | Roll (Buy): 3<br> | + | Roll (Buy): 4<br> |
| Keep (Buy): 5<br> | | Keep (Buy): 5<br> |
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Revision as of 03:12, 8 April 2007
Roll and Keep
Target Numbers
Rolls
Anima Roll
The most common use of Anima rolls is to maintain control when drawing on one's Animus.
Roll:
- Anima (Default)
- Psyche (20 XP)
Keep:
Aura Roll
Roll:
- Psyche (Default)
- Agility (_ XP)
- Reflexes (_ XP)
- Vigor (_ XP)
- Physique (_ XP)
- Awareness (_ XP)
Keep:
- Physique (Default)
- Acumen (_ XP)
- Awareness (_ XP)
- Perception (_ XP)
- Psyche (_ XP)
- Vigor (_ XP)
Damage Resistance
Roll:
- Reflexes (Default)
- Physique (_ XP)
- Acumen (_ XP)
- Agility (_ XP)
Keep:
- Vigor (Default)
- Perception (_ XP)
- Physique (_ XP)
Physical Strike
Physical Evasion
Roll:
- Awareness (Default)
- Reflexes (_ XP)
- Perception (_ XP)
- Agility (_ XP)
Keep:
- Reflexes (Default)
- Acumen (_ XP)
- Agility (_ XP)
Initiative
You can roll!
REF (Default)
AGL (_ XP)
You can keep!
PER (Default)
AWS (_ XP)
Damage Resistance
You can roll!
AGL (Default)
REF (_ XP)
PER (_ XP)
You can keep!
PHY (Default)
AGL (_ XP)
PSY (_ XP)
Action Points
Stat 1
PER (Default)
REF (_ XP)
AWS (_ XP)
Stat 2
AGL (Default)
PER (_ XP)
PSY (_ XP)
Aura Pool
PHY (Default)
PSY (_ XP)
AWS (_ XP)
PER (_ XP)
PSY (Default)
AGL (_ XP)
REF (_ XP)
PHY (_ XP)
Will Pool
PSY (Default)
AWS (_ XP)
PER (_ XP)
PER (Default)
PHY (_ XP)
PSY (_ XP)
Other
Focus
Action Points
Table
http://meta.wikimedia.org/wiki/Help:Template
Agility - Acumen
Reflexes - Perception
Physique - Awareness
Vigor - Psyche
D = Default
Y = Yes, buyable
? = Undecided
Blank = no (all those N's were making it annoying)
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Physical Strike
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Physical Damage
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Physical Evasion
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Magic Strike
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Magic Damage
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Mental Strike
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Mental Damage
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Mental Defense
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Damage Reduction
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Aura
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Focus
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Animus
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Stat Usability
Agility
Roll (Default): 1
Keep (Default): 1
Roll (Buy): 5
Keep (Buy): 2
Physique
Roll (Default): 1
Keep (Default): 2
Roll (Buy): 4
Keep (Buy): 3
Reflexes
Roll (Default): 1
Keep (Default): 1
Roll (Buy): 5
Keep (Buy): 0
Vigor
Roll (Default): 1
Keep (Default): 1
Roll (Buy): 5
Keep (Buy): 2
Acumen
Roll (Default): 2
Keep (Default): 2
Roll (Buy): 6
Keep (Buy): 4
Awareness
Roll (Default): 4
Keep (Default): 0
Roll (Buy): 4
Keep (Buy): 5
Perception
Roll (Default): 1
Keep (Default): 1
Roll (Buy): 4
Keep (Buy): 7
Psyche
Roll (Default): 0
Keep (Default): 3
Roll (Buy): 6
Keep (Buy): 3
Anima
Roll (Default): 1
Keep (Default): 1