Difference between revisions of "Rolls (Ownage)"

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===== Damage Resistance =====
 
===== Damage Resistance =====
  
Roll:<br>
+
Roll:
Reflexes (Default)<br>
+
* Reflexes (Default)
Physique (_ XP)<br>
+
* Physique (_ XP)
Acumen (_ XP)
+
* Acumen (_ XP)
 +
* Agility (_ XP)
  
Keep:<br>
+
Keep:
Vigor (Default)<br>
+
* Vigor (Default)
Perception (_ XP)<br>
+
* Perception (_ XP)
Agility (_ XP)
+
* Physique (_ XP)
  
 
===== Physical Strike =====
 
===== Physical Strike =====
Line 50: Line 51:
 
===== Physical Evasion =====
 
===== Physical Evasion =====
  
Roll:<br>
+
Roll:
Awareness (Default)<br>
+
* Awareness (Default)
Reflexes (_ XP)<br>
+
* Reflexes (_ XP)
Perception (_ XP)<br>
+
* Perception (_ XP)
Agility (_ XP)
+
* Agility (_ XP)
  
 
Keep:<br>
 
Keep:<br>
Reflexes (Default)<br>
+
* Reflexes (Default)
Acumen (_ XP)<br>
+
* Acumen (_ XP)
Agility (_ XP)
+
* Agility (_ XP)
  
 
----
 
----

Revision as of 07:15, 26 March 2007

Roll and Keep

Target Numbers

Rolls

Anima Roll

The most common use of Anima rolls is to maintain control when drawing on one's Animus.

Roll:

  • Anima (Default)
  • Psyche (20 XP)

Keep:

  • Anima (Default)
Aura Roll

Roll:

  • Psyche (Default)
  • Agility (_ XP)
  • Reflexes (_ XP)
  • Vigor (_ XP)
  • Physique (_ XP)
  • Awareness (_ XP)

Keep:

  • Physique (Default)
  • Acumen (_ XP)
  • Awareness (_ XP)
  • Perception (_ XP)
  • Psyche (_ XP)
  • Vigor (_ XP)
Damage Resistance

Roll:

  • Reflexes (Default)
  • Physique (_ XP)
  • Acumen (_ XP)
  • Agility (_ XP)

Keep:

  • Vigor (Default)
  • Perception (_ XP)
  • Physique (_ XP)
Physical Strike
Physical Evasion

Roll:

  • Awareness (Default)
  • Reflexes (_ XP)
  • Perception (_ XP)
  • Agility (_ XP)

Keep:

  • Reflexes (Default)
  • Acumen (_ XP)
  • Agility (_ XP)

Initiative

You can roll!
REF (Default)
AGL (_ XP)

You can keep!
PER (Default)
AWS (_ XP)


Damage Resistance

You can roll!
AGL (Default)
REF (_ XP)
PER (_ XP)

You can keep!
PHY (Default)
AGL (_ XP)
PSY (_ XP)


Action Points

Stat 1
PER (Default)
REF (_ XP)
AWS (_ XP)

Stat 2
AGL (Default)
PER (_ XP)
PSY (_ XP)


Aura Pool
PHY (Default)
PSY (_ XP)
AWS (_ XP)
PER (_ XP)

PSY (Default)
AGL (_ XP)
REF (_ XP)
PHY (_ XP)


Will Pool
PSY (Default)
AWS (_ XP)
PER (_ XP)

PER (Default)
PHY (_ XP)
PSY (_ XP)


Table

Agility - Acumen
Reflexes - Perception
Physique - Awareness
Vigor - Psyche

D = Default
Y = Yes, buyable
A = with Aspect (many more may end up falling into this category)
? = Undecided
Blank = no (all those N's were making it annoying)

Thingy Agility Reflexes Physique Vigor Acumen Awareness Perception Psyche Anima
Physical Strike ? ? ? ? ? ? ? ? A
Physical Damage ? ? D ? ? ? ? ? A
Physical Evasion ? D (K), Y (R) ? ? ? D ? ? A
Magic Strike ? ? ? ? ? ? ? ? A
Magic Damage ? ? ? ? ? ? ? ? A
Mental Strike ? ? ? ? ? ? ? ? A
Mental Damage ? ? ? ? ? ? ? ? A
Mental Defense ? ? ? ? ? ? ? ? A
Action Points D ? ? ? D ? ? ? A
Damage Reduction Y (K) D (R) Y (R) D (K) Y (R) Y (K) ? A
Aura Y (R) Y (R) D (K), Y (R) Y (R, K) Y (K) Y (R, K) Y (K) D (K), Y (R) A
Focus ? ? ? ? ? ? ? ? A
Animus Y (R) D

Stat Usability

Agility
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Reflexes
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Physique
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Vigor
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Acumen
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Awareness
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Perception
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Psyche
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Anima
Roll (Default): 1
Keep (Default): 1

OwnageTo Slay God