Difference between revisions of "Inverain"
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{{EclipseCharacter| | {{EclipseCharacter| | ||
|Name=Inverain | |Name=Inverain |
Latest revision as of 20:45, 17 October 2007
Inverain
Concept | Once-Blind Priest | Type | Solar | Caste | Eclipse | Calling | None |
Experience | 0 | Spent | 0 | Banked | 0 | Essence | ●●○○○○○○○○ |
Character
Motivation | To rule the Hundred Kingdoms |
Intimacies | His Followers ●●●●● |
Anima Abilities | For one mote, can cause Caste Mark to glow brightly, cause anima to glow bright enough to read by, or know the precise time of day.
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Periphrasis | None |
Languages | Riverspeak (Native), Forest-tongue, Old Realm, Low Realm, High Realm |
Virtue Flaw | Deliberate Cruelty: Conviction Activates: The character is subject to extreme stress or backed against the wall. |
Description | A tall, lanky man with visibly clouded eyes, through which he can barely see. |
Attributes
□ | Strength | ●○○○○ | □ | Charisma | ●●●●● | □ | Perception | ●○○○○ |
+○○○ | +○○○ | +○○○ | ||||||
□ | Dexterity | ●●●●● | □ | Manipulation | ●○○○○ | □ | Intelligence | ●●●○○ |
+○○○ | +○○○ | +○○○ | ||||||
□ | Stamina | ●○○○○ | □ | Appearance | ●●●●● | □ | Wits | ●●●●● |
+○○○ | +○○○ | +○○○ |
Abilities
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Spirit and Body
Essence | ●●○○○○○○○○ | Willpower | ●●●●● ●●●●● | Personal Pool | 16 |
Compassion | ●○○○○ | Conviction | ●●●●● | Committed | 0 |
Temperance | ●●●●● | Valor | ●○○○○ | Peripheral Pool | 36 |
Health and Soak
Soak | Bashing | Lethal | Aggravated | Health Levels | Move Type | Unarmored | Armored | |
Natural | 1 | 0 | 0 | -0 | □ | Move | 5 yards | 1 yards |
Armor | 7 | 6 | 0 | -1 | □□ | Dash | 11 yards | 7 yards |
Total | 8 | 6 | 6 | -2 | □□ | Jump Type | Unarmored | Armored |
Pierced | 4 | 3 | 3 | -4 | □ | Horizontal | 4 yards | 4 yards |
Hardness | 0 | 0 | 0 | Incap | □ | Vertical | 2 yards | 2 yards |
Charms
* First Lore Excellency, Third Lore Excellency, First War Excellency, First Presence Excellency, First Bureaucracy Excellency
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Backgrounds
Backgrounds |
* Henchmen ●●●○○
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Combat Values
Base Values | Attacks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mutations
Mutations |
Extra Arms (6 points, natural) |
Combos
Combos |
None |
Possessions
Possessions |
None |