Aspects (Ownage)

From Xeriar
Revision as of 03:46, 28 October 2006 by Vella (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

YAY I OWN

Aspects are facets of one's power, the most easily quantified expression of a soul's strength. These represent the most defining part of an awakened being's abilities, the elements which separate two otherwise similar individuals. Although two beings may be of nearly identical power, their abilities can vary greatly.

In terms of gameplay, aspects are chosen. Each entry is a distinct aspect; you may not acquire a single aspect more than once, unless it explicity states otherwise. Your total number of aspects may never exceed your Spirit score.

Aspects are divided into categories (for convenience, mostly) and tiers. Tiers represent the potency of aspects in relationship to each other. A tier 1 aspect is basic, bordering on the mundane for awakened beings--tier 6 is as high as most individuals will ever get. Tiers 7 through 10 represent immense power and mastery of a specific form of ability. There are minimum Spirit requirements to select aspects from specific tiers; weaker souls simply cannot grow past certain points.

Aspect Tier Minimum Spirit
1 1
2 2
3 4
4 6
5 8
6 10
7 12
8 14
9 16
10 18

Physical

Tier 1

Name
Blurb.
Ability goes here, I guess?
Requirements:
Modifiers: