Difference between revisions of "Citrine"

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Citrine is somewhat drunk on Alabaster's attention. Every week she becomes stronger, developing and harnessing skills that take other mortals years to decades to develop.  She won't get bored of it any time soon.
 
Citrine is somewhat drunk on Alabaster's attention. Every week she becomes stronger, developing and harnessing skills that take other mortals years to decades to develop.  She won't get bored of it any time soon.
  
Citrine has recently turned 18, the middle child between her half-sisters.
+
Citrine has recently turned 18, the middle child between her half-sisters.  Currently, Citrine's operations focus on eliminating the presence of the Guild within and around Chiaroscuro.
  
 
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|Backgrounds=
 
|Backgrounds=
Command {{Dot4}} - An entire wing of Alabaster's troops (625 women).
+
Command {{Dot5}} - An entire regiment of Alabaster's troops (4,000).
  
 
Followers {{Dot1}} - App5, what do you expect?
 
Followers {{Dot1}} - App5, what do you expect?
 +
 +
Henchmen {{Dot5}} - Bodyguards and such
  
 
Mentor {{Dot4}} - Alabaster
 
Mentor {{Dot4}} - Alabaster
  
 
Resources {{Dot3}}
 
Resources {{Dot3}}
 +
 +
Retainers {{Dot5}} - Subordinates
  
 
|Mutations=None
 
|Mutations=None

Latest revision as of 22:45, 25 September 2007

Citrine doesn't like to think of where the fates had intended to place her. Culet and Crystal Rose sometimes ruminate about how lucky they are. Little annoys Citrine more, or how close she came to becoming another mindless husk of the Guild. She could do without her half-sister's reminders.

She's very grateful, of course, she just doesn't enjoy thinking about it. She gets murderous at the thought of the Fair Folk, and has managed to muscle her way into Flayr's tutelage, to pick up Golden Janissary style. Like her sisters, Citrine has progressed as far along the path of Smoke as she can go at this point, ans sees little reason why she can't broaden her horizons a bit early.

She has less of a need for a bodyguard detail than her sisters, but still requires one when wandering Chiaroscuro's streets. She is usually in the Temple of the Sky, however, maintaining the security around the place, and ensuring no one enters who doesn't have a right to. Flayr is training her Janissaries nearby, and lately they have become the pick of the guard, so to speak. Her entire Wing is located in or around the temple grounds at all times.

Citrine is somewhat drunk on Alabaster's attention. Every week she becomes stronger, developing and harnessing skills that take other mortals years to decades to develop. She won't get bored of it any time soon.

Citrine has recently turned 18, the middle child between her half-sisters. Currently, Citrine's operations focus on eliminating the presence of the Guild within and around Chiaroscuro.

File:Citrine.png



Citrine

Concept Vixen Type Heroic Mortal Aspect Fire Calling None
Experience 0 Spent 0 Banked 0 Essence

Character

Motivation To serve Alabaster's goals.
Intimacies Alabaster ●●●●○, Alabaster's Circle ●●●●○, Alabaster's Goals ●●●●○, Dancing Rain ●●●●○, The Unconquered Sun ●●●●○, Destruction of the Guild ●●●●○, Hates Fair Folk ●●●●○, Culet ●●●●○, Crystal Rose ●●●●○, Her Troops ●●●●○
Anima Abilities None
Periphrasis None
Languages Skytongue (Native), Flametongue, Low Realm, Rivertongue
Virtue Flaw None
Description A short woman, standing a bit under five feet tall. She possesses unusually pale skin for her time in the South, yet never seems to get burned.

Attributes

Strength ●●●●○ Charisma ●●●●○ Perception ●●●●○
+○○○ +○○○ +○○○
Dexterity Manipulation Intelligence
+○○○ +○○○ +○○○
Stamina Appearance Wits
+○○○ +○○○ +○○○

Abilities

War
Archery ●●●●○
+○○○
Athletics ●●●○○
+○○○
Awareness ●●●○○
+○○○
Dodge ●●●●○
+○○○
Integrity ●●●●○
+○○○
Martial Arts ●●●●○
+○○○
Melee ●●●●○
+○○○
Resistance ●●●○○
+○○○
Thrown ○○○○○
+○○○
War ●●●●○
+○○○
Life
Craft ●●●●○
+○○○
Larceny ●○○○○
+○○○
Linguistics ●●●○○
+○○○
Performance ●●●●○
+○○○
Presence ●●●●○
+○○○
Ride ●○○○○
+○○○
Sail ●●●●○
+○○○
Socialize ●●●●○
+○○○
Stealth ●○○○○
+○○○
Survival ●●○○○
+○○○
Wisdom
Bureaucracy ●●●●○
+○○○
Investigation ●●○○○
+○○○
Lore ●●●●○
+○○○
Medicine ●●○○○
+○○○
Occult ●●●●○
+○○○
Other Specialties
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
Crafts
Craft: Air ○○○○○ + ○○○
Craft: Earth ●●●●○ + ○○○
Craft: Fire ●●●●○ + ○○○
Craft: Water ○○○○○ + ○○○
Craft: Wood ●●●○○ + ○○○
Craft: Fate ○○○○○ + ○○○
Craft: Genesis ○○○○○ + ○○○
Craft: Glamour ○○○○○ + ○○○
Craft: Magitech ●●○○○ + ○○○
Arts
Alchemy +○○○
Astrology +○○○
Demon Summoning +○○○
Elemental Summoning +○○○
Enchantment +○○○
Geomancy +○○○
Husbandry +○○○
Spirit Beckoning +○○○
The Dead +○○○
Warding & Exorcism +●●○
Weather Working +○○○

Spirit and Body

Essence Willpower ●●●●● ●●○○○ Personal Pool 0
Compassion ●●●●○ Conviction ●●●●○ Committed 0
Temperance ●●●●○ Valor ●●○○○ Peripheral Pool 23

Health and Soak

Soak Bashing Lethal Aggravated Health Levels Move Type Unarmored Armored
Natural 4 0 0 -0 Move 4 yards 1 yards
Armor 0 0 0 -1 □□ Dash 10 yards 7 yards
Total 4 0 0 -2 □□ Jump Type Unarmored Armored
Pierced 4 0 0 -4 Horizontal 14 yards 14 yards
Hardness 0 0 0 Incap Vertical 7 yards 7 yards

Charms

Martial Arts

Fivefold Shadow Hand Style

  • Smoke Apprentice Gesture / 1m / Reflexive / One Action / Combo-OK / SotM, 76
  • Smoke Adept Gesture / 3m / Simple / Until Broken / Combo-OK / SotM, 76
  • Fivefold Shadow Hand Form / 5m / Simple / Once Scene / Form-Type, Obvious / SotM, 77
  • The Mysterious Death / 4m, 1w / Simple / Five Actions / Combo-Basic / SotM, 79
  • The Unexpected Death / 5m, 1w / Simple / Five Actions / Combo-Basic, Illusion / SotM, 79

Backgrounds

Backgrounds
Command ●●●●● - An entire regiment of Alabaster's troops (4,000).

Followers ●○○○○ - App5, what do you expect?

Henchmen ●●●●● - Bodyguards and such

Mentor ●●●●○ - Alabaster

Resources ●●●○○

Retainers ●●●●● - Subordinates


Combat Values

Base Values Attacks
Join Battle 7
Dodge DV (Unarmored) 5
Dodge DV (Armored) 5
Mobility Penalty 0
Fatigue 0
Join Debate 7
Dodge Mental DV 8
Social Speed Rate Honest Attack MDV Deceptive Attack MDV
Presence 4 2 8 4 6 3
Performance 6 1 8 4 6 3
Investigation 5 2 6 3 4 2
Standard Speed Rate Accuracy Defense Damage Tags
Punch 5 3 9 6 1B N
Kick 5 2 8 3 4B N
Clinch 6 1 8 - 1B C,N,P
Air Empowered Perfect Short Sword - Spd: 3 - Rate: 2 - Acc: 12 - DV: 5 - Dmg: 8+2 L - Commit: 1 - Tags: -

Mutations

Mutations
None

Combos

Combos
None

Possessions

Possessions
Doses of Age-Staving Cordial, Wardrobe (many items elementally empowered)