Difference between revisions of "Crystal Rose"

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Crystal's head is spinning.  Three years ago, she was doomed to be reduced to a mindless husk, through horrors unimaginable.  If that were too dignified, she was then to be sold, to thoughtlessly abase herself until there was nothing left of her.  There was nothing she could do about it - her mind and skills were meager at best, and she had no inkling of the arts of war.  Like most of the people who survived that trip, she wasn't even let in on Alabaster's plan.
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Crystal's head is spinning.
  
The fighting gave her hope, foolish though it was, that her prayers were answered. She cried out to any god who would listen, for someone or something to aid them.
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Crystal was sold to the Guild with her half-sisters, [[Culet]] and [[Citrine]], at the age of four. She was raised at a secret slave citadel which raises the Guild's most promising concubines, well away from the eyes and ears of those who would make off with them.  Outside of the occasional merchant prince, it wasn't until that fateful journey that she even met a man who wasn't a eunuch.
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 +
She was doomed to be reduced to a mindless husk, through horrors unimaginable.  If that were too dignified, she was then to be sold, to thoughtlessly abase herself until there was nothing left of her physical self, either.  There was nothing she could do about it - her mind and skills were meager at best, and she had no inkling of the arts of war.  Like most of those who survived that trip, she wasn't even let in on Alabaster's plan.
 +
 
 +
She cried out to any god who would listen, for someone or something to aid them.  When the fighting began, it gave her hope, foolish and simple though it was, that her prayers were answered.  She despaired at the might of the Fair Folk, toying with their prey rather than slaughtering them as they were clearly able.  So she cried out again.
  
 
The Unconquered Sun listened, and gave her Alabaster.
 
The Unconquered Sun listened, and gave her Alabaster.
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Of course she knows about the Anathema, and that many would call Alabaster one of them.  But she's seen monsters in human skin before, and though the Zenith is driven and sometimes cruel, he is also just.
 
Of course she knows about the Anathema, and that many would call Alabaster one of them.  But she's seen monsters in human skin before, and though the Zenith is driven and sometimes cruel, he is also just.
  
The constant training, drilling, and paper-pushing is beginning to wear on her.  At eighteen, she is more skilled than most mortals five times her age could ever hope to be.  Her body and mind are so thoroughly infused with Alabaster's training Charms that she has a difficult time remembering just what she is capable of.  She certainly doesn't look half as strong - or as sturdy - as she actually is.
+
The constant training and drilling frequently boggles her.  At eighteen, she is more skilled than most mortals five times her age could ever hope to be.  Her body and mind are so thoroughly infused with Alabaster's training Charms that she has a difficult time remembering just what she is capable of.  She certainly doesn't look half as strong - or as sturdy - as she actually is.
  
 
Crystal is quick to disabuse others of the notion that she is Exalted.  Not everyone believes her, however, and this has not always worked to her advantage.  Unless working with one of Alabaster's circle directly, she makes sure she has no less than a fang of bodyguards with her.
 
Crystal is quick to disabuse others of the notion that she is Exalted.  Not everyone believes her, however, and this has not always worked to her advantage.  Unless working with one of Alabaster's circle directly, she makes sure she has no less than a fang of bodyguards with her.

Revision as of 17:49, 22 September 2007

Crystal's head is spinning.

Crystal was sold to the Guild with her half-sisters, Culet and Citrine, at the age of four. She was raised at a secret slave citadel which raises the Guild's most promising concubines, well away from the eyes and ears of those who would make off with them. Outside of the occasional merchant prince, it wasn't until that fateful journey that she even met a man who wasn't a eunuch.

She was doomed to be reduced to a mindless husk, through horrors unimaginable. If that were too dignified, she was then to be sold, to thoughtlessly abase herself until there was nothing left of her physical self, either. There was nothing she could do about it - her mind and skills were meager at best, and she had no inkling of the arts of war. Like most of those who survived that trip, she wasn't even let in on Alabaster's plan.

She cried out to any god who would listen, for someone or something to aid them. When the fighting began, it gave her hope, foolish and simple though it was, that her prayers were answered. She despaired at the might of the Fair Folk, toying with their prey rather than slaughtering them as they were clearly able. So she cried out again.

The Unconquered Sun listened, and gave her Alabaster.

Of course she knows about the Anathema, and that many would call Alabaster one of them. But she's seen monsters in human skin before, and though the Zenith is driven and sometimes cruel, he is also just.

The constant training and drilling frequently boggles her. At eighteen, she is more skilled than most mortals five times her age could ever hope to be. Her body and mind are so thoroughly infused with Alabaster's training Charms that she has a difficult time remembering just what she is capable of. She certainly doesn't look half as strong - or as sturdy - as she actually is.

Crystal is quick to disabuse others of the notion that she is Exalted. Not everyone believes her, however, and this has not always worked to her advantage. Unless working with one of Alabaster's circle directly, she makes sure she has no less than a fang of bodyguards with her.

While her full name is 'Crystal Rose', she usually just goes by the name Crystal.

File:Crystal.png



Crystal Rose

Concept Vixen Type Heroic Mortal Aspect Fire Calling None
Experience 0 Spent 0 Banked 0 Essence

Character

Motivation To serve Alabaster's goals.
Intimacies Alabaster ●●●●○, Alabaster's Circle ●●●●○, Alabaster's Goals ●●●●○, Dancing Rain ●●●●○, The Unconquered Sun ●●●●○, Destruction of the Guild ●●●●○, Abolish Slavery ●●●●○
Anima Abilities None
Periphrasis None
Languages Skytongue (Native), Flametongue, Low Realm, High Realm
Virtue Flaw None
Description A short woman with pale skin, dark red hair and vibrant green eyes, with finely curved features and contemplative, slightly mischievous look.

Attributes

Strength ●●●●○ Charisma ●●●●○ Perception ●●●●○
+○○○ +○○○ +○○○
Dexterity Manipulation Intelligence
+○○○ +○○○ +○○○
Stamina Appearance Wits
+○○○ +○○○ +○○○

Abilities

War
Archery ●●●●○
+○○○
Athletics ●●●○○
+○○○
Awareness ●●●○○
+○○○
Dodge ●●●●○
+○○○
Integrity ●●●●○
+○○○
Martial Arts ●●●●○
+○○○
Melee ●●●●○
+○○○
Resistance ●●●○○
+○○○
Thrown ○○○○○
+○○○
War ●●●●○
+○○○
Life
Craft ●●●●○
+○○○
Larceny ●○○○○
+○○○
Linguistics ●●●○○
+○○○
Performance ●●●●○
+○○○
Presence ●●●●○
+○○○
Ride ●○○○○
+○○○
Sail ●●●●○
+○○○
Socialize ●●●●○
+○○○
Stealth ●○○○○
+○○○
Survival ●●○○○
+○○○
Wisdom
Bureaucracy ●●●●○
+○○○
Investigation ●●○○○
+○○○
Lore ●●●●○
+○○○
Medicine ●●○○○
+○○○
Occult ●●●●○
+○○○
Other Specialties
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
Crafts
Craft: Air ○○○○○ + ○○○
Craft: Earth ●●●●○ + ○○○
Craft: Fire ●●●●○ + ○○○
Craft: Water ○○○○○ + ○○○
Craft: Wood ●●●○○ + ○○○
Craft: Fate ○○○○○ + ○○○
Craft: Genesis ○○○○○ + ○○○
Craft: Glamour ○○○○○ + ○○○
Craft: Magitech ●●○○○ + ○○○
Arts
Alchemy +○○○
Astrology +○○○
Demon Summoning +○○○
Elemental Summoning +○○○
Enchantment +○○○
Geomancy +○○○
Husbandry +○○○
Spirit Beckoning +○○○
The Dead +○○○
Warding & Exorcism +●●○
Weather Working +○○○

Spirit and Body

Essence Willpower ●●●●● ●●○○○ Personal Pool 0
Compassion ●●●●○ Conviction ●●●●○ Committed 0
Temperance ●●●●○ Valor ●●○○○ Peripheral Pool 23

Health and Soak

Soak Bashing Lethal Aggravated Health Levels Move Type Unarmored Armored
Natural 4 0 0 -0 Move 4 yards 1 yards
Armor 0 0 0 -1 □□ Dash 10 yards 7 yards
Total 4 0 0 -2 □□ Jump Type Unarmored Armored
Pierced 4 0 0 -4 Horizontal 14 yards 14 yards
Hardness 0 0 0 Incap Vertical 7 yards 7 yards

Charms

Martial Arts

Fivefold Shadow Hand Style

  • Smoke Apprentice Gesture / 1m / Reflexive / One Action / Combo-OK / SotM, 76
  • Smoke Adept Gesture / 3m / Simple / Until Broken / Combo-OK / SotM, 76
  • Fivefold Shadow Hand Form / 5m / Simple / Once Scene / Form-Type, Obvious / SotM, 77
  • The Mysterious Death / 4m, 1w / Simple / Five Actions / Combo-Basic / SotM, 79
  • The Unexpected Death / 5m, 1w / Simple / Five Actions / Combo-Basic, Illusion / SotM, 79

Backgrounds

Backgrounds
Command ●●●●○ - An entire wing of Alabaster's troops (625 women).

Followers ●○○○○ - App5, what do you expect?

Mentor ●●●○○ - Alabaster

Resources ●●●○○


Combat Values

Base Values Attacks
Join Battle 7
Dodge DV (Unarmored) 5
Dodge DV (Armored) 5
Mobility Penalty 0
Fatigue 0
Join Debate 7
Dodge Mental DV 6
Social Speed Rate Honest Attack MDV Deceptive Attack MDV
Presence 4 2 8 4 6 3
Performance 6 1 8 4 6 3
Investigation 5 2 6 3 4 2
Standard Speed Rate Accuracy Defense Damage Tags
Punch 5 3 9 6 1B N
Kick 5 2 8 3 4B N
Clinch 6 1 8 - 1B C,N,P
Air Empowered Perfect Short Sword - Spd: 3 - Rate: 2 - Acc: 12 - DV: 5 - Dmg: 8+2 L - Commit: 1 - Tags: -

Mutations

Mutations
None

Combos

Combos
None

Possessions

Possessions
Doses of Age-Staving Cordial