Difference between revisions of "Dancing Rain"

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Occult: Sorcery {{Dot|1|3}}
 
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|Willpower=8
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|WScoreMax=10
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|Personal=20
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|Peripheral=47
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|Compassion=5
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|Conviction=2
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|Temperance=2
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|Valor=2
 
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Revision as of 18:05, 31 August 2007



Dancing Rain

Concept None Type Solar Caste Eclipse Calling None
Experience 310 Spent 283 Banked 27 Essence

Character

Motivation To unite the Hundred Kingdoms under a benevolent ruler.
Intimacies Common Folk ●●○○○, Children ●●○○○, Ancient Knowledge ●●○○○, The Innocent ●●○○○, Shoal ●●○○○
Anima Abilities For one mote, can cause Caste Mark to glow brightly, cause anima to glow bright enough to read by, or know the precise time of day.
  • Sanctify Oath (10 motes, 1w)
  • Protected by pacts with Fair Folk, Demon Princes, and Spirits
  • May learn non-Solar Charms for 16 xp, (2 mote surcharge to use)
Periphrasis None
Languages None
Virtue Flaw None
Description An exquisite beauty with bright pink hair and piercing blue eyes.

Attributes

Strength ●●○○○ Charisma ●●●●● Perception ●●●●●
+○○○ +○○○ +○○○
Dexterity Manipulation Intelligence
+○○○ +○○○ +○○○
Stamina Appearance Wits
+○○○ +○○○ +○○○

Abilities

Dawn
Archery ○○○○○
+○○○
Martial Arts ●●●●●
+○○○
Melee ○○○○○
+○○○
Thrown ○○○○○
+○○○
War ●○○○○
+○○○
Zenith
Integrity ●●●●●
+○○○
Performance ●●●●●
+○○○
Presence ●●●●●
+○○○
Resistance ●○○○○
+○○○
Survival ○○○○○
+○○○
Twilight
Craft ○○○○○
+○○○
Investigation ●●●●○
+○○○
Lore ●●●○○
+○○○
Medicine ●●●○○
+○○○
Occult ●●○○○
+○○○
Night
Athletics ○○○○○
+○○○
Awareness ○○○○○
+○○○
Dodge ○○○○○
+○○○
Larceny ○○○○○
+○○○
Stealth ○○○○○
+○○○
Eclipse
Bureaucracy ●●●●○
+○○○
Linguistics ●●●●●
+○○○
Ride ○○○○○
+○○○
Sail ○○○○○
+○○○
Socialize ●●●●●
+○○○
Other Specialties
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
' +○○○
Crafts
Craft: Air ○○○○○ + ○○○
Craft: Earth ○○○○○ + ○○○
Craft: Fire ○○○○○ + ○○○
Craft: Water ○○○○○ + ○○○
Craft: Wood ○○○○○ + ○○○
Craft: Fate ○○○○○ + ○○○
Craft: Genesis ○○○○○ + ○○○
Craft: Glamour ○○○○○ + ○○○
Craft: Magitech ○○○○○ + ○○○
Arts
Alchemy +○○○
Astrology +○○○
Demon Summoning +○○○
Elemental Summoning +○○○
Enchantment +○○○
Geomancy +○○○
Husbandry +○○○
Spirit Beckoning +○○○
The Dead +○○○
Warding & Exorcism +○○○
Weather Working +○○○

Spirit and Body

Essence Willpower ●●●●● ●●●○○ Personal Pool 20
Compassion ●●●●● Conviction ●●○○○ Committed 0
Temperance ●●○○○ Valor ●●○○○ Peripheral Pool 47

Health and Soak

Soak Bashing Lethal Aggravated Health Levels Move Type Unarmored Armored
Natural 2 0 0 -0 Move 1 yards 1 yards
Armor 0 0 0 -1 □□ Dash 7 yards 7 yards
Total 2 0 0 -2 □□ Jump Type Unarmored Armored
Pierced 0 0 0 -4 Horizontal 2 yards 2 yards
Hardness 0 0 0 Incap Vertical 1 yards 1 yards

Charms

None

Backgrounds

Backgrounds
None

Combat Values

Base Values Attacks
Join Battle 1
Dodge DV (Unarmored) 1
Dodge DV (Armored) 1
Mobility Penalty 0
Fatigue 0
Join Debate 1
Dodge Mental DV 1
Social Speed Rate Honest Attack MDV Deceptive Attack MDV
Presence 4 2 1 1 1 1
Performance 6 1 1 1 1 1
Investigation 5 2 1 1 1 1
Standard Speed Rate Accuracy Defense Damage Tags
Punch 5 3 0 0 1B N
Kick 5 2 5 0 4B N
Clinch 6 1 5 0 1B C,N,P
None

Mutations

Mutations
None

Combos

Combos
None

Possessions

Possessions
None