Difference between revisions of "Rolls (Ownage)"

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|Physical Evasion
 
|Physical Evasion
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|| {{TSG-StatsTable|Y|D}}
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|| {{TSG-StatsTable|<center>Y</center>|<center>D</center>}}
 
|| {{TSG-StatsTable}}
 
|| {{TSG-StatsTable}}
 
|| {{TSG-StatsTable}}
 
|| {{TSG-StatsTable}}
|| {{TSG-StatsTable||Y}}
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|| {{TSG-StatsTable|<center></center>|<center>Y</center>}}
|| {{TSG-StatsTable|D||}}
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|| {{TSG-StatsTable|<center>D</center>|}}
|| {{TSG-StatsTable|Y|}}
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|Focus || ? || ? || ? || ? || ? || ? || ? || ? ||
 
|Focus || ? || ? || ? || ? || ? || ? || ? || ? ||
 
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|Animus ||  ||  ||  ||  ||  ||  || || {{TSG-StatsTable|Y|}}
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|Animus ||  ||  ||  ||  ||  ||  || || {{TSG-StatsTable|<center>Y</center>|}}
|| {{TSG-StatsTable|D|D}}
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|| {{TSG-StatsTable|<center>D</center>|<center>D</center>}}
 
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Revision as of 06:55, 1 April 2007

Roll and Keep

Target Numbers

Rolls

Anima Roll

The most common use of Anima rolls is to maintain control when drawing on one's Animus.

Roll:

  • Anima (Default)
  • Psyche (20 XP)

Keep:

  • Anima (Default)
Aura Roll

Roll:

  • Psyche (Default)
  • Agility (_ XP)
  • Reflexes (_ XP)
  • Vigor (_ XP)
  • Physique (_ XP)
  • Awareness (_ XP)

Keep:

  • Physique (Default)
  • Acumen (_ XP)
  • Awareness (_ XP)
  • Perception (_ XP)
  • Psyche (_ XP)
  • Vigor (_ XP)
Damage Resistance

Roll:

  • Reflexes (Default)
  • Physique (_ XP)
  • Acumen (_ XP)
  • Agility (_ XP)

Keep:

  • Vigor (Default)
  • Perception (_ XP)
  • Physique (_ XP)
Physical Strike
Physical Evasion

Roll:

  • Awareness (Default)
  • Reflexes (_ XP)
  • Perception (_ XP)
  • Agility (_ XP)

Keep:

  • Reflexes (Default)
  • Acumen (_ XP)
  • Agility (_ XP)

Initiative

You can roll!
REF (Default)
AGL (_ XP)

You can keep!
PER (Default)
AWS (_ XP)


Damage Resistance

You can roll!
AGL (Default)
REF (_ XP)
PER (_ XP)

You can keep!
PHY (Default)
AGL (_ XP)
PSY (_ XP)


Action Points

Stat 1
PER (Default)
REF (_ XP)
AWS (_ XP)

Stat 2
AGL (Default)
PER (_ XP)
PSY (_ XP)


Aura Pool
PHY (Default)
PSY (_ XP)
AWS (_ XP)
PER (_ XP)

PSY (Default)
AGL (_ XP)
REF (_ XP)
PHY (_ XP)


Will Pool
PSY (Default)
AWS (_ XP)
PER (_ XP)

PER (Default)
PHY (_ XP)
PSY (_ XP)



Other

Focus
Action Points

Table

http://meta.wikimedia.org/wiki/Help:Template

Agility - Acumen
Reflexes - Perception
Physique - Awareness
Vigor - Psyche

D = Default
Y = Yes, buyable
? = Undecided
Blank = no (all those N's were making it annoying)

Thingy Agility Reflexes Physique Vigor Acumen Awareness Perception Psyche Anima
Physical Strike ? ? ? ? ? ? ? ?
Physical Damage ? ? D ? ? ? ? ?
Physical Evasion
Y
Y
Y
D
Y
D
Y
Magic Strike ? ? ? ? ? ? ? ?
Magic Damage ? ? ? ? ? ? ? ?
Mental Strike ? ? ? ? ? ? ? ?
Mental Damage ? ? ? ? ? ? ? ?
Mental Defense ? ? ? ? ? ? ? ?
Action Points D ? ? ? D ? ? ?
Damage Reduction Y (R) D (R) Y (R, K) D (K) Y (R) Y (K) ?
Aura Y (R) Y (R) D (K), Y (R) Y (R, K) Y (K) Y (R, K) Y (K) D (K), Y (R)
Focus ? ? ? ? ? ? ? ?
Animus
Y
D
D

Stat Usability

Agility
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Reflexes
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Physique
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Vigor
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Acumen
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Awareness
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Perception
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Psyche
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Anima
Roll (Default): 1
Keep (Default): 1

OwnageTo Slay God