Difference between revisions of "Rolls (Ownage)"

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| Thingy || Agility || Reflexes || Physique || Vigor || Acumen || Awareness || Perception || Psyche || Anima
 
| Thingy || Agility || Reflexes || Physique || Vigor || Acumen || Awareness || Perception || Psyche || Anima
 
|-
 
|-
|Physical Strike || ? || ? || ? || ? || ? || ? || ? || ? ||
+
|Physical Strike
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
|Physical Damage || ? || ? || D || ? || ? || ? || ? || ? ||
+
|Physical Damage
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
 
|Physical Evasion
 
|Physical Evasion
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|| {{TSG-StatsTable|<center>Y</center>|<center>D</center>}}
 
|| {{TSG-StatsTable|<center>Y</center>|<center>D</center>}}
 
|| {{TSG-StatsTable}}
 
|| {{TSG-StatsTable}}
|| {{TSG-StatsTable}}
+
|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|| {{TSG-StatsTable|<center></center>|<center>Y</center>}}
 
|| {{TSG-StatsTable|<center></center>|<center>Y</center>}}
 
|| {{TSG-StatsTable|<center>D</center>|}}
 
|| {{TSG-StatsTable|<center>D</center>|}}
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|| {{TSG-StatsTable}}
 
|| {{TSG-StatsTable}}
 
|-
 
|-
|Magic Strike || ? || ? || ? || ? || ? || ? || ? || ? ||
+
|Magic Strike
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
|Magic Damage || ? || ? || ? || ? || ? || ? || ? || ? ||
+
|Magic Damage
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
|Mental Strike || ? || ? || ? || ? || ? || ? || ? || ? ||
+
|Mental Strike
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
|Mental Damage || ? || ? || ? || ? || ? || ? || ? || ? ||
+
|Mental Damage
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
|Mental Defense || ? || ? || ? || ? || ? || ? || ? || ? ||
+
|Mental Defense
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
|Action Points || D || ? || ? || ? || D || ? || ? || ? ||
+
|Action Points
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
 
|Damage Reduction || Y (R) || D (R) || Y (R, K) || D (K) || Y (R) ||  || Y (K) || ? ||
 
|Damage Reduction || Y (R) || D (R) || Y (R, K) || D (K) || Y (R) ||  || Y (K) || ? ||
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|Aura || Y (R) || Y (R) || D (K), Y (R) || Y (R, K) || Y (K) || Y (R, K) || Y (K) || D (K), Y (R) ||
 
|Aura || Y (R) || Y (R) || D (K), Y (R) || Y (R, K) || Y (K) || Y (R, K) || Y (K) || D (K), Y (R) ||
 
|-
 
|-
|Focus || ? || ? || ? || ? || ? || ? || ? || ? ||
+
|Focus
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> </center>|<center>  </center>}}
 
|-
 
|-
|Animus || || || || || || || || {{TSG-StatsTable|<center>Y</center>|}}
+
|Animus
|| {{TSG-StatsTable|<center>D</center>|<center>D</center>}}
+
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
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|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> ? </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> Y </center>|<center> ? </center>}}
 +
|| {{TSG-StatsTable|<center> D </center>|<center> D </center>}}
 
|}
 
|}
  

Revision as of 07:22, 1 April 2007

Roll and Keep

Target Numbers

Rolls

Anima Roll

The most common use of Anima rolls is to maintain control when drawing on one's Animus.

Roll:

  • Anima (Default)
  • Psyche (20 XP)

Keep:

  • Anima (Default)
Aura Roll

Roll:

  • Psyche (Default)
  • Agility (_ XP)
  • Reflexes (_ XP)
  • Vigor (_ XP)
  • Physique (_ XP)
  • Awareness (_ XP)

Keep:

  • Physique (Default)
  • Acumen (_ XP)
  • Awareness (_ XP)
  • Perception (_ XP)
  • Psyche (_ XP)
  • Vigor (_ XP)
Damage Resistance

Roll:

  • Reflexes (Default)
  • Physique (_ XP)
  • Acumen (_ XP)
  • Agility (_ XP)

Keep:

  • Vigor (Default)
  • Perception (_ XP)
  • Physique (_ XP)
Physical Strike
Physical Evasion

Roll:

  • Awareness (Default)
  • Reflexes (_ XP)
  • Perception (_ XP)
  • Agility (_ XP)

Keep:

  • Reflexes (Default)
  • Acumen (_ XP)
  • Agility (_ XP)

Initiative

You can roll!
REF (Default)
AGL (_ XP)

You can keep!
PER (Default)
AWS (_ XP)


Damage Resistance

You can roll!
AGL (Default)
REF (_ XP)
PER (_ XP)

You can keep!
PHY (Default)
AGL (_ XP)
PSY (_ XP)


Action Points

Stat 1
PER (Default)
REF (_ XP)
AWS (_ XP)

Stat 2
AGL (Default)
PER (_ XP)
PSY (_ XP)


Aura Pool
PHY (Default)
PSY (_ XP)
AWS (_ XP)
PER (_ XP)

PSY (Default)
AGL (_ XP)
REF (_ XP)
PHY (_ XP)


Will Pool
PSY (Default)
AWS (_ XP)
PER (_ XP)

PER (Default)
PHY (_ XP)
PSY (_ XP)



Other

Focus
Action Points

Table

http://meta.wikimedia.org/wiki/Help:Template

Agility - Acumen
Reflexes - Perception
Physique - Awareness
Vigor - Psyche

D = Default
Y = Yes, buyable
? = Undecided
Blank = no (all those N's were making it annoying)

Thingy Agility Reflexes Physique Vigor Acumen Awareness Perception Psyche Anima
Physical Strike
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Physical Damage
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Physical Evasion
Y
Y
Y
D
Y
D
Y
Magic Strike
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Magic Damage
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Mental Strike
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Mental Damage
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Mental Defense
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Action Points
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Damage Reduction Y (R) D (R) Y (R, K) D (K) Y (R) Y (K) ?
Aura Y (R) Y (R) D (K), Y (R) Y (R, K) Y (K) Y (R, K) Y (K) D (K), Y (R)
Focus
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Animus
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
 ?
Y
 ?
D
D

Stat Usability

Agility
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Reflexes
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Physique
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Vigor
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Acumen
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Awareness
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Perception
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Psyche
Roll (Default):
Keep (Default):
Roll (Buy):
Keep (Buy):

Anima
Roll (Default): 1
Keep (Default): 1

OwnageTo Slay God