Search results
From Xeriar
Jump to navigationJump to search
- |Lore=1 |Charms=3 KB (290 words) - 20:45, 17 October 2007
- |Lore=4 |Charms=3 KB (302 words) - 17:23, 25 September 2007
- * Tactical Instincts uses the War ability, rather than the Lore ability. * Begin with a thirty (30) Charms instead of 10, fifteen of which must be Favored or Caste5 KB (806 words) - 23:26, 14 August 2007
- * [[/Intellect|Intellect]] - Intellect rules. Lore, Linguistics, and so on. * [[/Anchar|Anchar]] - Anchars are the Charms of the Raksha10 KB (1,386 words) - 13:09, 28 July 2006
- ...be. Her body and mind are so thoroughly infused with Alabaster's training Charms that she has a difficult time remembering just what she is capable of. She |Lore=45 KB (769 words) - 22:45, 25 September 2007
- |Lore=4 |Charms=4 KB (562 words) - 22:45, 25 September 2007
- |Lore=4 |Charms=5 KB (601 words) - 22:45, 25 September 2007
- |Lore=4 |Charms=5 KB (656 words) - 22:44, 25 September 2007
- |Lore=3 |Charms=12 KB (1,806 words) - 22:04, 30 October 2007
- |Lore={{{Lore|2}}} ...amage and defense of their unarmed attacks and weapons allowed by the form charms style. The user may also choose whether to do inflict lethal or bashing dam18 KB (2,091 words) - 22:59, 16 October 2007