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- ...wing Solar Charms. Players are free to develop their own versions of said Charms. ...wing Solar Charms. Players are free to develop their own versions of said Charms.1 KB (208 words) - 04:01, 26 July 2007
- ...ar by a powerful Solar warlord, the Radiant Master of War style knows only Solar and Lunar masters. Sidereals were once able to master this Art, but, as it ==List of Charms==2 KB (271 words) - 14:37, 9 October 2007
- ..., i'll argue with for hours, days, weeks. Anyway, here's my currently done charms along with little comments after each. So, you know my thoughts on why and Prerequisite Charms: Seven Shadows Evasion7 KB (1,196 words) - 20:12, 4 October 2007
- === Arts Charms === * <B>Solar:</B> 18 for a Solar Circle Spell or a Sidereal Martial Art Charm6 KB (920 words) - 02:25, 31 July 2006
- * [[/Abyssal|Abyssal]] - Dark reflections of the Solar Exalted. * [[/Solar|Solar]] - Chosen of the Unconquered Sun, lords of Creation, masters of Harmony.10 KB (1,386 words) - 13:09, 28 July 2006
- Characters may not begin with Sidereal Martial Arts, Solar Circle Sorcery or Void Circle Necromancy. * Begin with a thirty (30) Charms instead of 10, fifteen of which must be Favored or Caste5 KB (806 words) - 23:26, 14 August 2007
- * '''Charms:''' Begin with twenty. Every caste and favored ability must have at least * No, you may not begin with Sidereal Martial Arts or Solar Circle Sorcery.8 KB (1,314 words) - 05:27, 14 February 2007
- |Charms= ...ence + Martial Arts). Does not effect Natural Soak, or soak gained through charms.12 KB (1,806 words) - 22:04, 30 October 2007
- ...ce is manifesting subtly, but it reflects in the differing duties that the Solar has assigned to her. |Charms=5 KB (656 words) - 22:44, 25 September 2007
- * Characters may add Reflexive Charms to a combo after it has been initially purchased. ...yers may have one Celestial-Grade character. That is, you can have a Dawn Solar, or a Chosen of Battles, or a No-Moon, but not all three.6 KB (1,036 words) - 15:45, 2 January 2007
- ...only one of any given Celestial Exalted character at a time. That is, one Solar, one Lunar, one Sidereal, one Abyssal (when the 2e book is released), one A ...er creation is standard. However, during the course of Exalted Arena, some Charms, Artifacts, or Hearthstones may be changed or banned outright (the process7 KB (1,262 words) - 21:59, 26 February 2008
- |Colors=Solar |Type=Solar18 KB (2,091 words) - 22:59, 16 October 2007